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Showing most liked content on 08/20/2017 in all areas

  1. 4 points
    Because umpires also have a rhythm when they work the plate. But you've never strapped it on so...
  2. 3 points
    The umpire is the only person in the game who can call time. Everyone else only requests it. It's his prerogative to manage the game as he sees fit, and he also needs to be ready for the pitch. If the umpire isn't ready, he can call time for his own sake. At no level does this rise to "interjecting himself into the game." You should try being an umpire some time. You'd get quite an education and I'm confident your demeanor and opinions towards them would change for the better.
  3. 2 points
    Before @umpstu and @kylehutson give you their personal feedback, I'll give you my "technical" sentiments on it, @MarkTDeNucciSr. Let me preface, the primary reason I don't own or use an UnEqual V2 myself is cost and heat – my Schutt XV is approx. $70-$80, while the UnEqual is $280. The Schutt is exceptionally light and well-ventilated (hole-y!), while the UnEqual, because it utilizes neoprene and Kevlar, is rather dense and a bit... smothering. Can't be too bad, considering two of my good colleagues – @KenBAZ is one of them – use them in this stifling Arizona heat, but it's just not for me yet. The UnEqual is a hybrid; neither a softpack nor a true hardshell. Hardshells are of course going to base their protection upon the plastic plates of their carapaces, then having the energy absorbed by the foam behind the plates, with body contact maintained by yet more foam. In the case of the Douglas* and the Wilson models, this backing foam is homogenous, comprised of nothing more than thick, cheap, open-cell upholstery foam. As you get into other models, such as those from All-Star, +POS, and Schutt, they are using a laminate sandwich of two or more foams so as to reap the benefits of better energy absorption, less necessary loft and thickness, and much improved moisture and heat management. Force3 went an entirely different route. Instead of relying on a hard plastic carapace, the energy distribution and absorption was conceived to be handled by Kevlar. Unfortunately, Kevlar cannot be exposed to UV light, and as such, the outer layer needs to be neoprene. Now Kevlar has tremendous strength and elasticity, but while it absorbs the energy of a supersonic bullet, it catches it, denying penetration – there is still impact trauma. A baseball is much heavier than a bullet, with that mass overwhelming the Kevlar at times, and resulting in impact trauma (bruising and pain in some users). As such, Force3 infused plastic "blast" plates between the neoprene and the Kevlar in the V2, and this distributes the impacting force laterally, allowing more Kevlar to do the work of energy absorption rather than that localized to the impact point. The V2 also sees an improved fit in the neck area specifically, and the addition of a Flex -style harness. Despite this, though, it isn't for everybody (yet). To be truly effective, contact needs to be maintained between the unit and the body it is protecting. Think of it like a shotgun – if the butt of the shotgun is held loosely against the shoulder, the violent recoil will impact against the body like a hammer blow, causing trauma and pain instead of being transferred thru the butt, the buttpad (where a bit is absorbed) and then to the body and its own muscles and mass. If there is a gap because of an improper fit, an impact will cause the UnEqual to impact the body with a further impact, more or less defeating or reducing the Kevlar's effectiveness as an absorption device. So, the V2 would work well for a good percentage of people, but there are some it won't. * = to be fair, Douglas is made in the USA, and as such, the plastic can of better quality and denser – thus aiding in absorption and requiring less volume of backing foam – than the overseas-made Wilson models... which are trying to maximize profit (and do they ever).
  4. 2 points
    My Nike Ti just returned from Tony. Powder coated black although I meant to tell him Matte black with Wilson Memory Foams. Still love it!
  5. 1 point
    Chris is a great guy and a damn good ump. He was one of the instructors @ NYSUA Clinic last Jan. Great to have had him work with me. :-)
  6. 1 point
    Have it. Love it. Any specific questions?
  7. 1 point
    I think educating and working with your catchers is very important for game management. I'll often tell my catchers; "Dave, let's get a ball back into​ your pitcher's hands as quickly as possible so he can stay in his rhythm". Between innings, I'll remind them, "He's got five if he needs them". I can't directly manage the pitcher but I can influence my catcher to do so. Sent from my SM-G935T using Tapatalk
  8. 1 point
    I started actively working on these things after reading the post. The results in the last week: JV DH 20-3 1:30 on plate, 10-0 1:10 on bases Men's league 10-6 1:45 on plate JV plate 10-9 1:45 7th went almost an hour, they both scored a lot of their runs that INN. 1st 3 were pretty much 3 up, 3 down and went fast. V DH 12-2 1:30 on plate, 18-3 2:30 on bases (weekday DH didn't seem to work well with 2 bad varsity teams) JV 6-4 bases 1:40 I'm not going to say it was all me, the players and teams had a lot to do with it, but if you can shave off time here and there, it will definitely help overall. I felt like this was a big struggle I had before reading this thread. Managing the warmups - "Jake, 2 more", batter "last pitch" really seems to keep the catcher and batter on pace and focused on getting that first pitch in. Immediately grabbing for a ball on unplayable fouls seems to help a lot too.
  9. 1 point
    100 minutes is my magic number for 7 innings. All but one plate this season is under the limit, and half of those were under 90. Some of that is about umpiring good baseball (I was on the bases earlier this week when one team had 5 errors in one inning on 5 ground balls — calling a few more strikes doesn't help there — but we still somehow finished in 100 min). But most of the "pace of play" issues are entirely on the PU, and most of those occur when the ball is dead. Guys complain about big strike zones — or mom says, "give the batter a chance!" — but why? Baseball is a game of defense: calling strikes makes pitchers happier and more confident, which leads to better pitches, which leads to better baseball, which leads to shorter games. I want a pitcher's duel every game. Batters are there only to make pitching a little challenging.
  10. 1 point
    This week on the plate, so far, I have had a 6 1/2 inning game that took 1:35 and a full 7 inning game that took 1:40. In one of those games, when I turned to the on-deck batter before each half inning and said, "one more!", I had most batters nod their head at me and immediately start walking toward the plate. By the time I got my mask on (after brushing off the plate after the catcher threw down to second), everyone (battery, batter and base coaches) were waiting on me, it seemed. It was GREAT!